


Explore Onirike’s intricate open world.Thanks to the great work of the designers and graphic artists of Devilish Games, Onirike gives the impression of having been created from clay models. This adds an element of strategy, to which is added the impossibility of being detected by the devourers of souls when we are invisible, which makes Onirike an adventure as original as it is challenging.Īll this is reflected on the screen in an absolutely unique way, with an aesthetics reminiscent of stop motion classics such as Nightmare Before Christmas or the world of sand snakes of Beetlejuice. The gypsophila appears on the stages like Hansel and Gretel’s breadcrumbs, and we’ll pick them up as we go through the platform design areas, because without it, Prieto will become invisible until he disappears.īut there are areas where there are no gypsophila plants, and it will be up to us to plant them with the seeds we will collect in special levels, during the day, where the hero can glide through the air. But one of the peculiar beings that inhabit this world that would delight Tim Burton reveals to him the key to escape from there: he must collect enough gypsophila to explore the orb of nightmares while avoiding the devourers of souls.Īnd how does this translate into game mechanics? In a rather ingenious way. Every time the sun rises, his memories are erased and the next night he returns to the same starting point. In Onirike we will play Prieto, a charming character who wakes up again and again in the same place. In addition, the game will also be released on Steam.

Thanks to this agreement, Badland Publishing will handle the production and launch of Onirike on PlayStation 4, Xbox One and Nintendo Switch.Along with the news of the release of the game on consoles, Onirike is premiering a new trailer (you’ll find it at the end of this page). Onirike is an original 3D adventure, puzzle and platformer video game which takes place in an intricate open world, designed with a non-linear narrative and presented with a peculiar audio-visual aesthetic. Onirike is a project supported by Red.es and ERDF through the Programme for the promotion of the video game sector of Red.es, aid co-financed by the European Regional Development Fund (ERDF) of the Spanish Multiregional Operational Programme (POPE) 2014-2020.Badland and Devilish Games have announced original 3D adventure platformer Onirike is heading to Nintendo Switch.ĭevilish Games, developers of King Lucas and Path to Mnemosyne, have signed an agreement with Badland Publishing to bring their new creation, Onirike, to consoles during the first quarter of 2021. If you want to keep up to date about all development news and give us your feedback, you can add Onirike to your Steam wishlist and leave your comments at the community hub of the game.
#Onirike game full version#
In the full version of the game, Prieto will learn to master the power of the gypsophila, and that will give him new skills such as becoming visible or invisible at his will or making high-speed moves to reach inaccessible places or avoid the fearsome devourers of souls.
#Onirike game how to#
It lasts approximately 30 minutes and allows users to take control of Prieto, to learn about the beginning of the story, interact with the strange inhabitants of the orb, and learn how to collect and plant gypsophila flowers to not becoming invisible. The demo will be available from 16th to 22th of June at the Steam Game Festival. With an aesthetic that reminds stop-motion films and a fairy tale narrative, Onirike is a 3d video game that mixes platforms, exploration, stealth, and puzzles in an intricate open world full of dreams and nightmares. Although it still has a few months of development remaining, the crisis of the Covid-19 has prevented the presentation of the game at physical events, so from the study, we propose this demo as an alternative to receive valuable feedback from the public and thus continue improving the game. Onirike is an ingenious 3D adventure, puzzle and platformer computer game which takes place in an intricate open world, designed with a non-linear narrative and presented with a peculiar audio-visual aesthetic. The story is confusing and the invisibility and dash features feel more of a chore than enjoyable features. Onirike is a weird game and for some, it won’t gel. At DevilishGames we have been working since mid-2018 on Onirike, our most ambitious independent project up to date. As I grew older I did realise that we have that choice to interpret this ourselves as a positive or a negative.
